Overview
This file controls the list of strings that are randomly selected to be used as the prefix part of the name when generating Rare items
Rare Prefixes are chosen at random from the list define in the data file
These item affixes will appear at the start of a Rare item’s name
Data Fields
name – Uses a string key to define the Rare Prefix name
version – Defines which game version to use this Set bonus (0 = Classic mode | 100 = Expansion mode)
itype1 (to itype7) – Controls what item types are allowed for this Rare Prefix to spawn on (Uses the ID field from ItemTypes.txt)
etype1 (to etype4) – Controls what item types are excluded for this Rare Prefix to spawn on (Uses the ID field from ItemTypes.txt)