Overview
This file handles the classification, naming conventions and element of monsters
This is used by the monstats.txt data file
Data Fields
type – Defines the unique monster type ID
equiv1 (to equiv3) – Points to the index of another Monster Type to reference as a parent. This is used to create a hierarchy for Monster Types where the parents will have more universal settings shared across the related children
strplur – Uses a string for the plural form of the monster type. This is used for the “descfunc” code 22 function from the ItemStatCost.txt file, based on the monster type selected.
element – Defines the monster’s element type. This can be used for the Necromancer’s Raise Skeletal Mage skill for determining what elemental type a Skeletal Mage should be based on the monster it was raised from (If the monster has no element, then the skeletal mage element will be randomly selected).
Code | Description |
(empty) | Any Element |
pois | Poison |
cold | Cold |
fire | Fire |
ltng | Lightning |